My Pet Protector Series

Undefined

I was always taken by a little known series of Japanese games that involved the same mechanics I used in this game, I felt they were perfect for a flash based game, non-performance heavy but with enough addictive qualities to draw a player in and have that "just one more turn" effect.

I sprinkled the game with some new concepts such as more of a focus on the adventuring portion of the game, a dynamic paperdoll and equipment system and a host of new options and past times, it proved very popular.

Technically, it's an Actionscript 2 game written on the timeline with very early and very messy code but it came together well.

Games in Series

Sponsored by Kongregate, the My Pet Protector games were a very early attempt to replicate a more casual genre of time-based gameplay. A "Raise-em-up" game the player is tasked with directing the education and life of a young adventurer and is then scored on what they went on the achieve in later life.

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